Commit 8b9ba911 by CaIon

fix: update audio ratio logic for model names in GetAudioRatio function

parent d402f5a5
......@@ -517,18 +517,18 @@ func getHardcodedCompletionModelRatio(name string) (float64, bool) {
func GetAudioRatio(name string) float64 {
if strings.Contains(name, "-realtime") {
if strings.HasSuffix(name, "gpt-4o-realtime-preview-2024-12-17") {
if strings.HasSuffix(name, "gpt-4o-realtime-preview") {
return 8
} else if strings.Contains(name, "mini") {
} else if strings.Contains(name, "gpt-4o-mini-realtime-preview") {
return 10 / 0.6
} else {
return 20
}
}
if strings.Contains(name, "-audio") {
if strings.HasSuffix(name, "gpt-4o-audio-preview-2024-12-17") {
return 16
} else if strings.Contains(name, "mini") {
if strings.HasPrefix(name, "gpt-4o-audio-preview") {
return 40 / 2.5
} else if strings.HasPrefix(name, "gpt-4o-mini-audio-preview") {
return 10 / 0.15
} else {
return 40
......
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