- 03 Jul, 2026 5 commits
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* Harden user setting cache updates * Fix user update test isolation
Calcium-Ion committed -
CaIon committed
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Bumps [golang.org/x/net](https://github.com/golang/net) from 0.50.0 to 0.55.0. - [Commits](https://github.com/golang/net/compare/v0.50.0...v0.55.0) --- updated-dependencies: - dependency-name: golang.org/x/net dependency-version: 0.55.0 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
dependabot[bot] committed -
feitianbubu committed
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feitianbubu committed
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- 02 Jul, 2026 8 commits
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CaIon committed
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CaIon committed
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* feat: add graceful shutdown with configurable timeout * fix: flush quota dashboard cache on graceful shutdown Persist the in-memory CacheQuotaData aggregation to the quota_data table before process exit, so a restart no longer drops up to one DataExportInterval window of dashboard data (issue #5679).
feitianbubu committed -
AnimatedOutlet keyed its motion container by the full pathname, so navigating between params of the same route (e.g. the dashboard tabs under /dashboard/$section) changed the key and remounted the route component, discarding its in-memory state. The most visible symptom: the dashboard time range resets to the default every time you switch sub-tabs (Model Analytics / Flow / User Analytics). Key the transition by the matched route id instead, so param-only navigation re-renders in place while real page-to-page navigation still plays the enter animation. This also preserves state across the other $section tab pages (usage logs, models, system settings).
feitianbubu committed -
- clone loaded application style nodes into the Shadow DOM for custom HTML rendering. - keep HTML rendering isolated while restoring layout and typography that depend on app CSS.
QuentinHsu committed -
- rename frontend make targets and variables to use the web terminology consistently. - keep default and classic dev port overrides available under the updated names.
QuentinHsu committed -
- simplify make dev-web to install default dependencies and start web/default only. - keep dev-web-classic as the standalone classic entry and scope its install to classic.
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QuentinHsu committed
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- 01 Jul, 2026 2 commits
- 30 Jun, 2026 4 commits
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t0ng7u committed
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* feat: support safety_identifier and priority for doubao video * feat: add 4k resolution billing tier for doubao video
feitianbubu committed -
feitianbubu committed
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CaIon committed
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- 29 Jun, 2026 1 commit
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CaIon committed
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- 28 Jun, 2026 3 commits
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CaIon committed
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CaIon committed
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* fix(openai): harden Chat-to-Responses compatibility Add a shared Responses-to-Chat stream state machine and use it from the OpenAI relay path. Preserve assistant text alongside tool calls, bind tool argument deltas by output_index, map incomplete finish reasons, support reasoning/custom tool events, and buffer upstream SSE for non-stream Chat clients. Add deterministic service tests and relay SSE tests for the conversion path. Related to #5745. * refactor: rename openaicompat to relayconvert for improved clarity * feat(gemini): support responses request conversion * feat: add responses to chat conversion support * fix: harden responses chat conversion edge cases
Calcium-Ion committed
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- 27 Jun, 2026 8 commits
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Add a shared Responses-to-Chat stream state machine and use it from the OpenAI relay path. Preserve assistant text alongside tool calls, bind tool argument deltas by output_index, map incomplete finish reasons, support reasoning/custom tool events, and buffer upstream SSE for non-stream Chat clients. Add deterministic service tests and relay SSE tests for the conversion path. Related to #5745.
Calcium-Ion committed -
CaIon committed
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* fix(markdown): render announcement markdown consistently - support soft line breaks for announcement markdown without changing the default parser behavior. - add explicit markdown element styles so lists, tables, code blocks, and quotes render correctly when typography styles are unavailable. - apply the announcement markdown mode in both the popover and detail dialog for consistent display. * refactor(markdown): simplify fallback markdown styles - remove duplicate typography utility classes now covered by explicit markdown element fallbacks. - keep the markdown renderer behavior unchanged while reducing class noise. - modernize small helper expressions to satisfy targeted lint checks. * fix(content): render custom HTML consistently - add shared rich content rendering so custom HTML and Markdown use the same path across public pages and announcements. - reuse common URL and HTML detection instead of duplicating content format checks per page. - keep custom home content inside the standard public layout while preserving full-page iframe rendering for external URLs.
QuentinHsu committed -
* fix(i18n): add missing frontend translations - add missing locale entries for API key loading, channel model empty states, auth, playground, and model configuration copy. - correct inaccurate Russian and Vietnamese model empty-state translations to avoid fallback or misleading copy. * fix(auth): align password validation copy - remove the login password length gate so existing shorter passwords are not blocked before reaching the server. - reuse distinct minimum-length and 8-20 character messages based on the actual validation rule. - drop unused duplicate password locale keys and align the user creation placeholder with the 8-20 character constraint. * fix(i18n): add auth validation message translations - cover schema-driven auth form errors that are translated through FormMessage. - keep password, username, confirmation, and OTP validation messages available in every locale.
QuentinHsu committed -
* refactor(playground): streamline chat request state - extract conversation actions from the page component to keep message flow logic reusable. - unify streaming and non-streaming generation state, including abort support for non-stream requests. - simplify message rendering and payload construction while localizing Playground prompts. * fix(playground): validate persisted chat state - wrap saved Playground state with a storage version while still reading legacy values. - validate config, parameter toggles, and messages before restoring them from localStorage. - cap stored chat history to the latest messages to avoid oversized or stale state. * refactor(playground): centralize message content access - route chat rendering, copy actions, and error display through shared message helpers. - reuse the current-version update helper for non-streaming assistant responses. - keep message version details behind utility functions to reduce future model churn. * refactor(playground): split storage schemas - move Playground storage validation schemas into a dedicated module. - keep storage read and write logic focused on migration, trimming, and persistence. - preserve the existing storage envelope and validation behavior. * refactor(playground): extract options loading hook - move model and group queries into a dedicated hook so the page component stays focused on layout wiring. - preserve existing fallback selection and error toast behavior while reusing the hook through the playground barrel export. * refactor(playground): extract prompt suggestions - move static prompt suggestion rendering into a focused component so the input stays centered on compose controls. - preserve translated suggestion submission behavior while isolating icon metadata from the input form. * refactor(playground): extract input tools - move attachment and search controls into a dedicated component so the prompt input stays focused on compose state. - keep existing development toast behavior and disabled handling while centralizing tool metadata. * refactor(playground): extract input controls - move model, group, send, and stop controls into a focused component so the input only manages compose state. - preserve existing disabled states and generation button behavior while isolating control rendering. * refactor(playground): extract message content display - move sources, reasoning, loading, error, and response rendering into a dedicated message content component. - keep the chat list focused on message iteration, edit state, and action wiring without changing display behavior. * refactor(playground): extract message editor - move inline message editing controls into a dedicated editor component so the chat list stays focused on rendering flow. - preserve save, save-and-submit, cancel, and disabled-state behavior for edited messages. * refactor(playground): extract stream error parsing - move SSE error payload parsing into a reusable stream utility so the request hook stays focused on lifecycle handling. - preserve existing error message, error code, and fallback behavior for raw or empty stream errors. * refactor(playground): extract request error parsing - move non-stream request error extraction into a shared utility so the chat handler stays focused on request flow. - preserve the existing response message, error code, and fallback priority for failed chat completions. * refactor(playground): extract streaming chunk updates - move reasoning and content chunk application into a message utility so the chat handler only wires stream events. - preserve error-state skipping, reasoning accumulation, and content streaming behavior for assistant messages. * refactor(playground): extract message reasoning parser - move think tag parsing into a dedicated playground message utility. - export the parser through the shared playground lib barrel for consistent imports. * refactor(playground): extract message streaming utilities - move stream chunk application and message finalization into a dedicated utility. - keep stored message sanitization with the streaming lifecycle helpers. * refactor(playground): extract message update utilities - move assistant message update helpers into a focused playground utility. - keep error-state message updates separate from core message construction helpers. * refactor(playground): extract completion choice handling - move non-streaming choice application into the message streaming utilities. - keep the chat handler focused on request orchestration and message updates. * refactor(playground): centralize assistant completion state - add a helper for finalizing assistant messages with complete status. - reuse the helper in stream completion and stop-generation paths. * refactor(playground): extract stream message parsing - move SSE delta parsing into a shared stream utility. - keep the stream request hook focused on lifecycle handling and update dispatch. * refactor(playground): extract stream ready state checks - move SSE ready-state status handling into stream utilities. - keep weak source status typing outside the stream request hook. * refactor(playground): extract conversation message helpers - move send, regenerate, and edit message list construction into focused utilities. - keep the conversation hook focused on edit state and update dispatch. * refactor(playground): extract state initialization helpers - move playground initial state loading into focused utility helpers. - centralize message state updater resolution outside the React state hook. * refactor(playground): extract option fallback helpers - move model and group fallback selection into focused playground utilities. - keep the options hook focused on query results, toasts, and config updates. * refactor(playground): extract message action helpers - move message action state derivation into focused utilities. - keep the action component focused on guarded handlers and rendering. * refactor(playground): extract input control state - move submit, stop, and selector state derivation into a pure helper. - keep input controls focused on rendering model selectors and action buttons. * refactor(playground): extract message content state - move source, reasoning, loader, and body visibility checks into a pure helper. - use a discriminated state shape so rendered reasoning content stays type-safe. * refactor(playground): extract message editor state - move save eligibility and submit visibility checks into a pure helper. - keep the editor component focused on textarea and button rendering. * refactor(playground): extract message error state - move error kind, fallback content, and admin visibility checks into a pure helper. - centralize the model pricing settings path used by the error action. * refactor(playground): extract chat render state - move editing content lookup and per-message render flags into conversation helpers. - keep the chat component focused on mapping messages to editor and content views. * refactor(playground): extract suggestion display state - move suggestion class selection into a pure helper. - keep the suggestions component focused on translation and rendering. * refactor(playground): extract assistant message state checks - move final and pending assistant status checks into streaming utilities. - keep the chat handler focused on request lifecycle updates. * refactor(playground): extract input tool state - move attachment action metadata and development notices into input tool utilities. - keep the input tools component focused on menu and button rendering. * refactor(playground): extract stream protocol checks - move SSE done-message and closed-ready-state checks into stream utilities. - keep the stream request hook focused on event handling flow. * refactor(playground): extract message removal helper - move delete-message filtering into conversation message utilities. - keep the conversation hook focused on action orchestration. * refactor(playground): extract option error messages - move option load error message selection into playground option utilities - keep the options hook focused on query effects and fallback updates * refactor(playground): extract input submit text helper - move prompt submit text validation into input control utilities - let the input component submit only when a concrete text value is available * refactor(playground): centralize error message checks - add a shared helper for identifying error messages - remove direct status string checks from message content rendering * refactor(playground): extract message content display checks - move loader and content visibility decisions into local helper functions - keep message content state assembly focused on composing render state * refactor(playground): replace raw message role checks - use shared message role constants in conversation edit handling - avoid raw assistant role literals when validating API messages * refactor(playground): extract non-stream response handling - move chat completion response choice handling into message streaming utilities - keep the chat handler focused on request lifecycle and error routing * refactor(playground): centralize stream cleanup - reuse one stream cleanup path for completion, errors, startup failures, and manual stops - preserve the current-source guard when closing SSE streams * refactor(playground): extract pending assistant check - centralize pending assistant message detection in streaming utilities - reuse the helper when sanitizing stored playground messages * perf(playground): improve mobile input controls - split mobile input controls into selector and action rows - keep the desktop input footer compact while reducing mobile control crowding * perf(playground): add starter empty state - show starter prompts in the empty playground chat area - wire empty-state prompt selection into the existing send flow - add localized copy for the new empty state * perf(playground): improve mobile message actions - collapse mobile message actions into a touch-friendly dropdown menu - keep the desktop hover action strip unchanged for pointer workflows - share one action list between desktop buttons and the mobile menu * perf(playground): add error recovery actions - show retry, edit, and delete actions inside error message alerts - route edit recovery to the previous user prompt when available - keep recovery controls touch-friendly on mobile layouts * perf(playground): refine message editing experience - present message edits in a focused bordered editor panel - add unsaved-change state, reset, and cancel confirmation flows - improve mobile touch targets and keyboard shortcuts for editing * perf(playground): improve markdown code blocks - render fenced markdown code with syntax highlighting, line numbers, and fallback plain text - add copy, download, and collapse controls for playground AI responses - tighten code block layout and theme token styles for responsive markdown rendering * fix(playground): constrain markdown code block height - collapse long playground code blocks after a short preview instead of waiting for very large snippets - cap expanded code blocks so long responses scroll inside the code block - keep generic code block usage unconstrained unless a caller opts in * feat(playground): add chat history clearing - add a toolbar action that is enabled only when saved playground messages exist. - confirm destructive clears before removing browser-stored conversation state. - add localized strings for the action, dialog, and completion toast. * perf(playground): improve chat markdown rendering - refine assistant and user message surfaces so chat content matches the app UI. - normalize markdown typography, tables, images, lists, blockquotes, and details rendering. - add indentation cues for collapsible reasoning and source sections. * style: format code block component * style: format playground frontend files * feat(playground): render markdown with stream parser - replace Streamdown with stream-markdown-parser for project-owned markdown rendering and styling. - split response rendering into focused block, inline, table, alert, details, and footnote modules. - pass message final state into response parsing so streaming content can be parsed incrementally. * fix(playground): localize reasoning and chat feedback - translate reasoning status, message actions, playground errors, and response renderer fallbacks across supported locales. - keep reasoning duration numeric and tighten the collapsible layout to prevent trigger jitter. - register dynamic keys so i18n sync keeps runtime labels covered. * refactor(playground): group files by functional area - move chat, input, and message components into focused subdirectories to make the UI structure easier to scan. - split playground helpers into input, message, streaming, storage, options, state, and suggestions modules. - update barrel exports and imports so existing feature entry points continue to work. * fix(playground): prevent history replay from freezing page - defer saved conversation loading so route entry no longer blocks on localStorage parsing and markdown rendering. - limit initial history rendering and skip expensive markdown parsing for oversized responses. - normalize corrupted streaming snapshots and cumulative chunks to keep saved playground history bounded. - add message timing metadata and layout alignment groundwork without introducing live timers. * feat(playground): allow regenerating from user messages - show regenerate actions on user messages with saved content. - truncate following conversation state before starting a fresh assistant response. * feat(playground): add raw response source view - add a per-message source toggle for assistant responses. - render raw response content with the existing code block viewer. - localize the new source and preview action labels. * feat(playground): render code with unified editor - replace Shiki HTML rendering with a read-only CodeMirror view for code blocks and raw responses. - reuse the same CodeMirror frame for message editing so source and edit modes stay visually aligned. - add lightweight CodeMirror dependencies while keeping language support scoped to Markdown. * perf(playground): streamline chat input controls - combine model and group selection into one compact picker for faster context switching. - switch playground action buttons to icon-first controls with tooltips to reduce toolbar width. - refresh input footer styling and submit states so active and destructive actions are clearer. - bump dompurify lockfile entry to keep the frontend dependency current. * fix(playground): filter models by selected group - query user models by the selected playground group instead of reusing the cross-group model union. - clear unavailable model selections and block sending when the active group has no models. - align model selector and error action controls with the existing playground interaction style. * perf(playground): remove input suggestion chips - remove the prompt suggestion row below the playground input to reduce visual noise. - delete the now-unused suggestion component and display helper. * perf(playground): stabilize reasoning trigger layout - use fixed icon slots around the reasoning label so the left content stays still when toggling. - limit the open state animation to the chevron rotation for a smoother collapse interaction. * perf(playground): smooth reasoning expansion - use the collapsible panel height animation for vertical reasoning reveals. - sync inner content opacity and position with the panel state.
QuentinHsu committed -
CaIon committed
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* feat: add casbin admin permissions * feat: improve audit logging to associate logs with actual operators and target users * feat: enhance admin permissions and UI interactions for sensitive actions * Refactor authz RBAC and tighten channel permissions * Split channel authz field policy * Address channel authz review findings
Calcium-Ion committed -
CaIon committed
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- 26 Jun, 2026 4 commits
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Async task usage logs (LogQuotaData node dimension) were recorded under whichever node happened to poll the task to completion, not the node that submitted it. For token/adaptor-billed video tasks the pre-deduction is often 0, so the entire quota landed on the last polling node. Snapshot common.NodeName into TaskPrivateData at submit time and use it when writing the settlement consume log; fall back to the current node when empty so existing tasks stay compatible.
feitianbubu committed -
* fix(theme): 切换前端主题后重置到首页,避免路由 404 经典前端与新版前端的路由路径不同,切换主题后停留在原路径会导致 404: - 经典前端切换到新版前端时跳转首页,不再原地刷新当前路径 - 新版前端保存时若前端主题发生变化,保存成功后跳转首页 Fixes #4947 * fix: 更新前端切换提示信息,修正页面跳转逻辑
peakchao committed -
feitianbubu committed
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Switching models in the pricing editor kept the previous model's tiers and prices in the expression panel: TieredPricingEditor seeds its internal visual/raw state only on mount, and the initRef guard never re-ran on prop changes, so only the model name updated. Bump a reload token in the same effect that seeds billingExpr and use it as the editor's key, so a freshly loaded model remounts the editor and re-parses its expression. The token changes in lockstep with billingExpr, and user edits (which only touch state) do not trigger it. Closes #5750
feitianbubu committed
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- 25 Jun, 2026 2 commits
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* fix: add Waffo goods info and webhook SDK update * chore: remove Waffo test code from PR
zhongyuanzhao-alt committed -
* perf(data-table): autosize action columns - exclude actions columns from shared table width calculations so action cells size to their content. - remove fixed size and w-* width overrides from feature action columns to preserve content-based layout. * perf(data-table): streamline row action controls - expose common edit and status actions directly while moving secondary actions into overflow menus. - add shared row action menu helpers so static and table rows use consistent action controls. - let action columns size to their content instead of relying on fixed widths. * fix(web): localize destructive dialog copy - route delete, reset, and batch update confirmation text through i18n. - add locale entries for affected channel, model, system settings, and user dialogs. * perf(web): unify destructive dialog actions - align delete and cleanup confirmation buttons with the shared destructive variant. - replace custom destructive color overrides with semantic button variants. - clean up lint errors in touched dialog files before committing. * fix(web): add user action success translations - add localized success messages for user delete, status, and role changes. - keep user management toast copy available across all frontend locales. * fix(data-table): prevent mobile badge clipping - expose badge cell slots so mobile card styles can target nested badge wrappers. - reset badge margins in card rows to keep provider icons fully visible on small screens.
QuentinHsu committed
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- 24 Jun, 2026 3 commits
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CaIon committed
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Seefs committed
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Bumps [dompurify](https://github.com/cure53/DOMPurify) from 3.4.5 to 3.4.11. - [Release notes](https://github.com/cure53/DOMPurify/releases) - [Commits](https://github.com/cure53/DOMPurify/compare/3.4.5...3.4.11) --- updated-dependencies: - dependency-name: dompurify dependency-version: 3.4.11 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
dependabot[bot] committed
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